Combining of 2 special abilities for a unit costs extra 25% in SMACX. There is an incosistency, a bug: the "free cost" abilities (like Deep Radar or Trance and ECM) are sometimes free even in combination, sometimes not. How should it be solved?
Combining 2 abilities should always raise the price of the unit.
3 (33.3%)
A "cost free" ability should never raise the price, even when combined with another ability.
The boundary between cold water and warm, the Thermocline, has been important to undersea warfare for hundreds of years of man's history. Now we have found away to harness that power for constructive purposes. Once what cloaked us can now feed us. Once what shielded us from death, now brings us life.
~Captain Ulrik Svensgaard 'The Ripple and the Wave'