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I *think* sofar the formers that haven't worked in a turn always start blinking before the turn ends. At least in single player, and with Scient's/Yitzi's patch.
I may be wrong, and I have not tested this, but I do believe that if you go to the city screen that the former calls home, click on it's icon, it will activate. I works for control + H and other commands after a unit has moved.
I probably have reactivated falsely inactive formers, not because I remember which square has excess former-turns, but just because I happen to check that stack.