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Lal was the problem?
No idea what's going on there, or even if it was introduced by my patch.If you provide instructions how to replicate it (possibly with a save file to start from), I can investigate.
Another bug: armor on Interceptor Probes does not work! The Probe Interceptor unit scrambles as it should in response to an air attack on an adjacent unit, however the armor is ignored and the defense rating is zero!
Also, if a Probe NJ targets a nearby unit, should a Probe Interceptor scramble to intercept the Probe Action from happening?
Also, a Probe NJ attacking from a sea square shouldn't need amphibious ability to probe an adjacent land unit.D
So I was testing the special rule WORMPOLICE for the faction rule editing guide with your patch and I think it does not work. My reason for saying this is that I tried using mindworms as police with the faction that had WORMPOLICE and then again with a faction that did not have it. The result was that they both controlled one drone.
Your alphax.txt in the download has the line:The Ascent to Transcendence, 200, 0, None, Disable, End of Singular Sentience Era, 0, 0, 2, 2, 2,rather thanThe Ascent to Transcendence, 200, 0, Thresh, Disable, End of Singular Sentience Era, 0, 0, 2, 2, 2,I imagine that's unintentional?
Hey Yitzi, i read on the Wiki page about your patch, that your work is based on scients and kyrubs patches. how exatly? do i need to install somehow does patches before i use yours, or does your patch integrate those 2 patches?
ps: can i use your patch to increase the maximum population beyond 127?