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Will you and Yitzi work together on one combined patch?
c) I have also something I have called "AI_max_pref_socio_var_unused". Any idea what it could be (these things most probably coincide with some faction setting in alpha)? Maybe that skipped Miriam option or what?a) ECONOMY and EFFICENCY are considered together. If the AI player is not anti aggressive (-1) and not (some being_attacked flag) or interested in wealth (+1) or tech (+1), their basing factor is (times) 1. Any of above cases double/triple the effect. Interest in tech has double effect itself. (and other factors enter in afterwards, like energy increase times number of bases etc.). There is further 200% boost for factions that have neither growth nor power setting +1. No extra FM considerations here, I am afraid.
Remember that the player can't choose the hated SE setting either, so letting the AI do that would be cheating!
I have a question here - can you modify the strings or just the values? Can you flat out remove some consideration from the above list? I understand that you can't shoehorn the FM consideration here?
This SUPPORT and POLICE mix-up is a big thing, obviously. But there is something I don't get - so AI running FM 'thinks' it has -5 SUPPORT? What does it do with such a revelation? I still see it cranking units like there's no tomorrow.
I think that support stuff needs separate consideration. Like for example "don't clog your base minerals with more than (10-20%) maintenance unless" and 'unless' means here either 'you're winning a war' (took +2 bases), so it's a good idea to push on, or 'you're losing a war' (lost one base) so you must defend.
I'm quite busy this month, but for a longer while I wanted to start a thread on AI behaviour, especially in terms of diplomacy. I've always wondered if there is a slider like the one you see in Civ4, when you get 'points' for behaviour.
And again, wow, this SUPPORT/POLICE thing is a crazy mistake. How could that fly under their radar?
I'm afraid there is a difference between "SE aversion" (you can't run it) and "SE hatred" (AI scolds you for it and will never use it itself). This is particularly conspicuous for Zak and Miriam, as their aversions and hatreds are not even in the same SE line. Either human or AI Zakharov can't run Fundie, but the AI Zak will additionaly never run Power and Wealth, something which is available to humans.
Quote from: Kilkakon on January 12, 2013, 04:46:41 amWill you and Yitzi work together on one combined patch?I have no time to cooperate or coordinate or whatever. But it should be very easy to combine our efforts in one patch, if Yitzi does not mind. I'm fine and as far as he lets me do my job (AI).
so we might just be able to have one person hold off any changes while the other is at that last stage, and then they can download that and work from there.