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Quote from: Lord Avalon on December 28, 2012, 07:02:56 amQuote from: Petek on December 28, 2012, 03:13:55 amThe current GOG versions of the games have been modified from the originals. Both exe files (terran.exe and terranx.exe) are larger than the originals. The main game folder also contains two new dll files (goggame.dll and goggame_add.dll). I think this implies that GOG has the source code for the games and has recompiled it, but I'm not certain.Hmmm, I wonder what they've done.One change that I noticed is that Alt-Tab has been disabled from within the game.
Quote from: Petek on December 28, 2012, 03:13:55 amThe current GOG versions of the games have been modified from the originals. Both exe files (terran.exe and terranx.exe) are larger than the originals. The main game folder also contains two new dll files (goggame.dll and goggame_add.dll). I think this implies that GOG has the source code for the games and has recompiled it, but I'm not certain.Hmmm, I wonder what they've done.
The current GOG versions of the games have been modified from the originals. Both exe files (terran.exe and terranx.exe) are larger than the originals. The main game folder also contains two new dll files (goggame.dll and goggame_add.dll). I think this implies that GOG has the source code for the games and has recompiled it, but I'm not certain.
-----------------------------------------------CHANGES IN ALIEN CROSSFIRE VERSION 2.0-----------------------------------------------FIXES:· You can now airdrop units into your own bases.· The correct voiceovers for Alien Crossfire base facilities now play thefirst time you build them.· Pirates can no longer capture units that are defending a base.· Alien probe teams now use the correct art.· The Cyborg faction now correctly has the Technology Steal ability.· It is now possible to rescue a captured faction leader.· Base facilities no longer cost less than they should at Thinker andTranscend difficulty levels.· In some instances a Golden Age would not produce a population boom. It nowdoes.· AXStart.exe will now switch to a resolution it supports.· The Sid and Brian factions can now be loaded in the Faction Editor.· Occasionally refugees from a captured base would appear at coordinates0,0. This is fixed.· The Maritime Control Center now grants a defensive bonus against navalunits for player controlled factions.· Psi Artillery combat strength is now calculated correctly.· Some special abilities were not reflected correctly in automaticallydesigned units.· The Right-click menu's version of airdrop now correctly uses movementpoints.· You can no longer have a pact brother support one of your factions units.· The 'Aliens capture your base' interlude now correctly displays, even ifthe base captured was obliterated.· All satellites can now be added to the build queue, even if currently inproduction.· Miscellaneous text fixes.· Base population no longer 'rolls over' when it reaches 127.· Native artillery units no longer get a 'hasty' penalty when attacking.· Drone revolts no longer can select aliens as new masters.· The Faction Editor now correctly updates bonuses on the Faction page.· The Faction Editor now correctly loads free units and free abilities.· The Faction Editor now correctly saves bonus technologies.· The Drone faction now correctly includes the Base Revolt ability of 75%· During a random game, if an Alien faction is selected, and there isanother random slot, there will be two Alien factions in the game.
Correct me if I'm wrong, but the proper order seems to be - official 2.0 patch -> scient's -> kyrub's, so there wouldn't be any issue here if not for the fact that my GOG SMAX rejects 2.0 patch. So now I wonder if I can just apply scient's on GOG, probably with modifying cyborg and drone files by hand.(Yeah, I just wanted to rephrase your question to make sure that this GOG problem is addressed.)
I don't play MP, but wouldn't all people need to have the same version of the game, whether it's original, scient, kyrub or GOG?
Scient's patch incorporates all prior official patches. Kyrub's patch incorporates scient's patch. You should only have to install whichever you want to use.
I remember reading somewhere that the Scient patch incorporates the win2k patch. Is this correct or am I delusional again?We do need to figure this all out. Much of the community on 4 or 5 different versions that may or may not work together could be an issue in some situations.
So many years and I still love you, Alpha! ;
Quote from: Green1 on December 29, 2012, 02:44:36 amI remember reading somewhere that the Scient patch incorporates the win2k patch. Is this correct or am I delusional again?We do need to figure this all out. Much of the community on 4 or 5 different versions that may or may not work together could be an issue in some situations.Again, for what it's worth, scient says to apply the 2k/xp update after 2.0 patch, and only then proceed with his.
And yeah, I agree we should sort it out. At the moment I'd like to switch from scient to kyrub and I'm unclear on whether I can or should do it. On the one hand, I want smarter AI, on the other - I have MP games ongoing and don't need any issues with that.
We do need to figure this all out. Much of the community on 4 or 5 different versions that may or may not work together could be an issue in some situations.