19 themes/skins available for your browsing pleasure. A variety of looks, 6 AC2 exclusives - Featuring SMACX, Civ6 Firaxis, and two CivII themes.[new Theme Select Box, bottom right sidebar - works for lurkers, too]
0 Members and 1 Guest are viewing this topic.
I dont agree in this case. It is an option opened for any one reaching out for the tach, so it balance. If some player chose a diferent path it is his choise.
I not so good at PBEM, but agains AI many times I dont put that much effort to get spetialists. I just try to produce as many cheap atack units as I can untill I overwhelm the AI, and it works...
Maybe you misunderstood what I mean by "balance". I don't mean that it gives one side an unavoidable advantage; as you said, everybody's pretty equal there. What I mean is that it makes one strategy far more effective than any of the alternatives, which tends to make for very not-interesting games.
I think it is relevant then maybe for medium+ maps, where you race to get techs. In smaller maps if you try to race to tech too much you maybe overan by some other player.
But you certainly opened my eyes here.Maybe we should have an AC2 set of tech files to play with. I will post a thread about it and maybe after you and Earthmichel (who opened a similar thread) could prepare a set of options to raise for vote to the public and when we reach some concensus we can create and publish a set of files acordingly.
I think that keeping different sets of files for different games is too much of a headache.
Would restrictions on adjacent placement of Condensers (similar to Boreholes) perhaps also alleviate some of their power?
Furthermore, it would preclude the use of double condensers to raise arid terrain to rainy, which I'm not so sure is a good idea.
Quote from: Yitzi on November 20, 2012, 11:45:26 pmFurthermore, it would preclude the use of double condensers to raise arid terrain to rainy, which I'm not so sure is a good idea.Why would it preclude that? You could have condensers on (semi-)opposite sides of a square. The overlap would be two or three squares.