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Well you have the luxury of hand picking your crew of ~15 players for the extended wargame you're running. And personally answering any questions anyone has about what they're vague on. And we established, unfortunately on the Discord, that your game designing isn't mass audience facing. You are neither concerned with how it will be narrated to someone who is not playing, nor whether anyone else would adopt your gaming system as a standard. And finally, I believe you're saying that you haven't actually run the game with the "Choose" category in it yet. If you're not personally going to tell people what's going on, there's a reason to come up with a better category name.
That's false. It's Industrial Base, not Industrial Everything. Listen to what Morgan actually tells you when you get that tech. You gotta start somewhere, and the Former is the most basic piece of industrial equipment to the whole game.I mean, this whole tree isn't in a vacuum of "words, categories, and player preconceptions". There's extensive narrative guidance, voice acted. This is why we're still playing the game 21 years later, and why nobody has equaled this thing.
No, and it's out of character. The problem is, why is Deirdre using a quantum tank to plow through a wrecked Sparta Command? Deidre fought totally conventional war, and won against the Spartans? FFS why? We're being given a narrative reversal, that "Gaians, despite being pacifist, can actually kick some ass." And we'd be right to question the writing here. If Deidre had mindwormed and locusted everyone to death, we'd get it. We might even expect it. But quantum tanks? Well I guess Gaian research is pretty darned spiffy over the long haul. And what's the secret in "Our Secret War" ? It's supposed to be mindworms; Buster's Uncle got me wise to one of the most obscure commands of the game, "Release mindworms into the wild." There is a secret war. What's up with this quantum tank stuff? Deidre amassed a sizable legion of quantum tanks secretly, despite the preponderance of probe teams in this gaming universe, and did some kind of fooled ya sucker punch invasion?Not buying it. I'm a modder; I know the game did some things wrong. But redoing voice acting is expensive and not low hanging fruit. "...as our mindworm boil slithered over the rubble... there were few screams of human life." That's how you take out Spartans when you're 'pacifist'.Deidre is an eco-Nazi anyways. She never fooled me. Must be all that cartooney one-dimensional faction diplomatic dialogue, in the cookie cutter template that doesn't allow for anything else.
Or maybe they just didn't have the writing chops to make Santiago into a credible military leader. It clearly should have been her area. She's the weakest of the original lineup. She never invades anything, shoots anything, gives an order... she does the "philosophical" thing like everyone else, and that's not a convincing portrayal of a military leader. Warlords kill and bomb stuff. They also execute the insubordinate on the spot.
It is if you know you're getting mag tubes and have ever seen a monorail. Monorail monomagnet monopole monowhatever. Mono mono mono mono mono. If Yang had started talking about monotheism in all of this, I might be worried, but he talked about Yin without Yang, North without South, Pleasure without Pain. This is a very Enlightened way to travel. It's hardcore application of indoctrinal woo.
They tell you what it makes, so you shouldn't have any problem figuring it out. It's not like this is a game of "guess the application" and "enter it into a text parser to solve a puzzle".
I don't think you like your own design biases laid bare.
Morgan talks abstractly about his philosophy regarding consumption in the Industrial Base quotation.
One of the two major SMAC blogs pointed out that the faction leaders are unique because they are all intellectuals. Even Morgan and Santiago wax poetical in ways that most people don’t.
There’s nothing wrong with Miriam building quantum tanks.
Santiago is a warlord only if subverted. Played straight, she’s more akin to a Founding Father.
Zakharov is either a brilliant scientist who will lead us out of a dark age of scientific illiteracy, or an ethical monster who puts his desire to know ahead of every human impulse, and maybe both.
Except monorails aren’t uniformly driven by magnets. Magnets are merely one potential means of propelling monorails.
You go back and forth repeatedly between, "Immediate clarity is the main thing--shouldn't have to explain," and, "If you tell them, the confusion is gone."
If that is true, I certainly spend a lot of time talking about them.
There are times I wonder if you just enjoy argument for its own sake.
This is getting to "I can lead a horse to water, I can't make them drink." I don't think you currently have any design pressure to make your 'Choose' category more quickly intelligible. All I can point out is that it specifies absolutely nothing.
I forgot that "...whole cloth..." is Industrial Economics. Nevertheless they're thematically and temporally close to one another. The Former is a very basic piece of industrial equipment, given immediate visual representation in the game.
Santiago is wholly unconvincing as an intellectual military leader. Adolph Hitler is convincing. Lenin is convincing. Santiago is a "diversity cast" that is off-character. She shouldn't be philosophizing, she should be fighting. She's a militia woman in camo pajamas.
Santiago is structurally unconvincing because she's not on a major axis of conflict. Human rights is Lal vs. Yang. Environment is Deidre vs. Morgan. Religion is Miriam vs. Zhakarov. Santiago got stuck in there to make the diplomatic interactions unstable. 6 is more stable than 7.
Sure there is. It's Deirdre's Secret War, not Miriam's. Miriam's secret war, per the original game, would have been with probe teams. It is especially silly to give Deirdre the quantum tanks when it's Santiago extolling their military virtues in the Secret Project video about them. She's all over the industrial nanopaste. This simply isn't Deirdre's bailiwick and it's not credible.
BS. If she were a founding father, George Washington would have established a dictatorship. He knew he could, and he didn't. Santiago is a clowning of paranoid militia movements of the 1990s, much as Miriam is a clowning of the Religious Far Right ala the Church Chat Lady on Saturday Night Live. There's plenty of "Founding Father" material Santiago could have directly drawn upon, if that was the authorial intent. Original papers of the time period etc. They didn't / she doesn't. She's all about the blood and guts. Kill kill kill. "Why should the future be different?" Because it's silly, that's why. Go command a real military force already.
I don't think she's probably even as intellectual as Napoleon. She's as intellectual as a Third World Junta.
No, it's just a throwaway line in the faction diplomatic dialogue to justify a penalty, because the game designers thought "all factions should have penalties". It's right up there with Miriam's throwaway line about being anti-Planet. There's nothing else in the game to support it at all. It's a half-baked idea and it shows. Yang is the scientific monster, not Zhakarov. Yang got all the "monster research" parts. I don't think it's wrong to pair them as natural allies though. Except of course Yang is probably going to roll over everyone with Power at some point, and moralizing Zhakarov is going to put a stop to it! Yeah, suuuure he does evil experiments, when he cares that much about 'Power' being bad.
I think this is your real sore point. You want this to be about me telling you one thing, and not criticizing your choice. But that's not how design works. You can have too much of something, you can have too little of something. Correct design is within the bounded range of possibilities. You are doing too little with 'Choose', for an audience other than your hand picked 15 players. Like, nobody would be selling your game manual at Barnes & Noble on this basis. Your Publisher Editor would be telling you to fix that, to be more specific.
You really shouldn't complain, especially about someone's personality rather than their arguments, when someone reacts to your designs differently than you want them to.
You may find it interesting (I hope) that I always paired Santiago with Lal and saw Yang as the odd one out. Possible this is because I looked at the Peacekeepers in a literal sense—as those concerned with policing conflict—than from the point of view of a democratic society fundamentally opposed to Yang’s theories on control of information.
but at times it feels like you are lecturing about material I didn’t learn correctly rather than sharing a personal viewpoint.
So the design exercise is, which do you really believe was intended as the authorial primary? Do you really think Santiago was speaking against "the United Nations" ? Did she really have a lot of anti-New World Order lines that I missed? Or did you think, "she's militia, so it must be so" and sorta run with it in your own mind?
I think the "philosopher king and legalism" stuff with Yang, is an instance of that. We've had arguments about that in the past; you know I don't buy your interpretation there at all. Yang is Mao Tse-Tung in space, straight up. We didn't get around to talking about this on your Discord the other day, because other issues... precluded us ever getting there.I don't buy your sexist interpretation of Deirdre either. I don't think she wants women-only leaders... I certainly never got that impression from the game. I haven't read the novelizations much, as they're too badly written to soldier through. Your version of Deidre sounds like a fanfic that you're running for the heck of it. But to give you benefit of the doubt, maybe sexism was in the novels, and Firaxis just wisely left those ideas out of the game.
I think it was no mistake that we got so many leaders speaking to so many technologies that, on the face of it, were quintessential research goals for other factions. It happened too often.
Thus, Lal gives us the quote for Centauri Psi;
a Morganite “Weakener” for Digital Sentience;
Lal again for Doctrine: Mobility,
Neural Grafting,
and Fusion Power;
Godwinson for High Energy Chemistry,
Industrial Nanorobotics,
and yes, Information Networks;
Santiago for Nanomettalurgy.
Lal gets the quote for Silksteel.
##Mass to Energy#FAC38I hold a scrap of paper in the darkness andlight it. I watch it burn bright and curl, disappearinginto nothingness, and the heat burns my fingers.Where has it gone? What has it become? I cannot shakethe feeling that I have witnessed a form of transcendence.^^ -- Commissioner Pravin Lal,^ "The Convergence"
You say that Yang is the one who focuses on biological experiments with regard to the human condition,
but Zakharov’s is the voice associated with Gene Splicing.
##Gene Splicing#TECH49The genetic code does not, and cannot, specify the natureand position of every capillary in the body or every neuronin the brain. What it {can} do is describe the underlyingfractal pattern which creates them.^^ -- Academician Prokhor Zakharov,^ "Nonlinear Genetics"
Zakharov also relates to us the brutal reality of Matter Transmission.
If Zakharov is not an ethical train wreck, why the quote for Retroviral Engineering?
Why is he the one to first disobey Captain Garland during the Unity Crisis?
Why does his Psych Profile explicitly discuss his ethical deficiencies?
There’s a difference between somebody who is articulating a fear of One World Order and somebody who looks at the United Nations as the epitome of values they believe destroyed our species: compromise, negotiation, de-escalation, intervention, etc.
#BLURBSuperior training and superior weaponry have, when taken together,a geometric effect on overall military strength. Well-trained,well-equipped troops can stand up to many more times their lesserbrethren than linear arithmetic would seem to indicate.^^ -- Col. Corazon Santiago,^ "Spartan Battle Manual"
I didn’t invoke either of those concepts here. I understand clearly the distinction between concepts I or others have offered to expand the fiction and the original material provided in the computer game, the manual, and associated promotional products.
The sprinklings into "other leaders' areas" were clearly deliberate. The question is whether they were effective. That's to be judged for each specific quote. I have no doubt that one of the main drivers of the sprinklings, was "equal air time" for the voice actors. Regardless of whether the game had enough character material, areas of concern, or techs, for that to be appropriate. I would estimate that half of the tech tree is actually stuff that should be classified as straightforward Conquer. Well it can't just be Santiago talking the whole time now, can it.
I found it off, that Lal has gone "Green". It seems to communicate that the Gaians have been successful at communicating and instilling a world view in other faction leaders' minds. Or possibly even in co-opting the Planetary Council.
The Morganites have a number of quotes that indicate they actually do research, that Zhakarov doesn't have a unique lock on it. Morgan is in particular pretty hell bent on applied research. Even to the point of applying it on live subjects in hospitals.
I say it's just because they can't have Santiago doing every military line, and Lal didn't have enough material of his own.
Quotes and videos give us "contemplative Miriam". It's the faction diplomatic dialogue that give us the shrill Bible thumping Church Chat Lady. It is dissonant, and I have chosen to dump or tone down the latter as much as I can.
100% her character opposition to technological "advancement" BS.
Given that, I think they tossed him some lines to increase his scientific brain trust credibility. He also has an unused line about lighting paper on fire and getting energy out of it, if you dig into the Global Energy Theory deactivated tech. I don't think it can ever be triggered because I think it was supposed to be used with Stockpile Energy. It's in blurbsx.txt if you poke around there. I can't remember if there's actual voice acting to go with it.
Because it's true, and not really open to question or interpretation in the basic factualness of it. To believe otherwise is to miss a core voice in the game.
He's teaching 'kids' playing SMAC, who don't know much about biology, how DNA works. This is is not controversy about the human condition. It's holding a player's hand to understand basic facts about science. This isn't Civ. Nobody's got "chariot wheels" and "knights with lances" to form a basic game substrate out of.
He still has the rat, he didn't even kill it. What's the problem? That you can't ever do an experiment with a rat, before proceeding to human trials?
They're screwing with Microsoft, and other tech companies that make press releases that are complete BS. It's not about the University. It's about what corporations say in the 1990s. "Where do you want your node today?" Or dictators; Saddam Hussein was sparring with UN Weapons Inspectors in the timeframe of the game. You don't have to be an ethical train wreck to have a clandestine weapons program. The USSR did it, the USA did it. It's done.
Whatever was written in the paper manual that came with the game, might be considered relevant characterization. However, although people in those days were required to RTFM to play complex games, they were not exactly required to read Appendicies and "filler, extra" material. It doesn't exactly show a top-drawer narrative concern, to bury any such storyline in the written notes. And we'd still need to perform the exercise of dissecting that material for relevance and your claim anyways."Someone disobeyed". What of it? Are you a Nazi, "only following orders" ?
Faction profile says, "Extra DRONE every four citizens (lack of ethics)". So they did have a play mechanic and an explanation about it, but such a pithy explanation doesn't exactly lend a lot of narrative weight. By itself, that's in the same weight class as Miriam being anti-Planet, because of her 1 line in her faction description. Against that, are all the quotes and videos for either of them, delivering nothing of the sort at all. Zhakarov is actually guilty of being a bit boring. He speaks in tech jargon and academese all the time. "Stodgy physicist" is about all you can really say about his real characterization, if you're being honest.
Santiago doesn't have a single quote or video on any of those points. Not a one. She's perfectly capable of negotiation, she's got all the dialogue entries proving that she can. Just like any other faction. None of her faction.txt info speaks to your vision of her either. Here's what the Spartans of the game are really about, per their faction.txt:
I don't know if the paper manual has given you a basis for "going to town" on other interpretations. I will check on that.
Good to know. In turn, I know that the Miriam of the original game, was partly given the portrayal of the violent Church Chat Lady. In my mod I've mostly jettisoned it, because it's dissonant and prejudiced. Rewriting the game with more religious characters, that aren't all just horrible punching bags, would be the best narrative approach. However I'm not going to spend the labor to do that, so I've just eliminated or toned down what I had ready access to.I get the most flak for changing Miriam, of any of the changes I've made. And I will stick to my guns. I'm only supporting "contemplative Miriam." I think the Church Chat Lady stuff reads like a bad rough draft.
Why? Lal’s remarks on mindworms don’t convey that he has been coopted by a conservation agenda.
##Centauri Preserve#FAC31In the years since our arrival, we have foolishly disrupted somany of Planet's ecosystems that entire species may vanishwithout our ever having understood, or even known them. We must haltthis plunder, and halt it immediately, for our own survival as aspecies depends on our ability to strike a balance on this world.^^ -- Commissioner Pravin Lal,^ "Mind Worm, Mind Worm"
Even though individual faction leaders are apt to be the foremost thinkers about certain subjects—Skye for Centauri Psi, etc.—it doesn’t follow that they are necessarily also the most insightful.
Again, the potential for interdisciplinary analysis comes to the fore.
Reading the Centauri Psi quote from Lal, I can draw the following conclusions: mind worms are a credible threat to every faction, which makes them an urgent subject even for those not deeply invested in ecological conservations, and Lal finds mind worms personally fascinating.
Yeah, but every faction does research,
Quote from: bvanevery I say it's just because they can't have Santiago doing every military line, and Lal didn't have enough material of his own. It’s because Lal has something meaningful to say about movement,
##Doctrine: Mobility#TECH5Once a man has changed the relationship between himself and hisenvironment, he cannot return to the blissful ignorance he left.Motion, of necessity, involves a change in perspective.^^ -- Commissioner Pravin Lal,^ "A Social History of Planet"
he also presents Lal as the “Everybody Should be Peaceful, and We Should All Get Along Guy.”
Quote from: bvanevery Quotes and videos give us "contemplative Miriam". It's the faction diplomatic dialogue that give us the shrill Bible thumping Church Chat Lady. It is dissonant, and I have chosen to dump or tone down the latter as much as I can. Dissonant yes, but not the same thing as unrealistic. People are complicated.
I’d guess that, as a quirk of forcing distinctive malluses and bonuses on the factions to affect gameplay, Miriam had to come off as a Luddite.
Quote from: bvanevery He still has the rat, he didn't even kill it. What's the problem? That you can't ever do an experiment with a rat, before proceeding to human trials? There’s no problem. It’s still evidence that he tut-tutted people worried about the ethical implications of an experiment he performed. Does it make him as much a monster as Yang? I think it depends on which experiments they’ve each run.
Quote from: bvanevery You don't have to be an ethical train wreck to have a clandestine weapons program. The USSR did it, the USA did it. It's done.I think there are ethicists, and certainly citizens engaged in the political process, who would argue that, yes, biological and chemical weapons programs consisted “ethical train wrecks.”
You don't have to be an ethical train wreck to have a clandestine weapons program. The USSR did it, the USA did it. It's done.
If your position is that the material not included in the computer game itself is less to be counted because it is less likely to have been experienced, sure, that’s a fair and fine approach to informing your own designs.
Maybe it boils down to the fact that I’m just more comfortable riffing and speculating on the original material than you are when you create your mods.
The thing I loved (and love) about SMACX is that it forces the player to reckon with the question: what would it mean if we were governed by a stody physicist?
I honestly think that, in the context of American politics, Evangelicals line up on the “Climate Change Skepticism” side of the issues because that’s where they are told that “good conservatives” belong.
There’s a reason that A Song of Ice and Fire was put to paper first in the early 1990s and didn’t get popular until 2010.
It needed a dark cultural moment.
Ergo, by the same higher logic, Santiago’s militia character, who literally does more than anyone except perhaps Zakharov to sabotage the United Nations mission to the stars,
The issue is that the faction leaders are so mediated by play. And the fact that the player could do this or that, and that the game had to account for it, is the reason I think all the characters were very intentionally two-faced.
Is Morgan “bad” because he focuses on wealth?
He would argue that good or bad are relative.
His entire faction is about the “happying” of oneself.
Many people (myself included) actually agree that the purpose of life is to pursue happiness.
Is Zakharov “bad” because he is willing to put learning and knowledge ahead of other ends?
Is even Yang bad?
I am confident that Yang sees every one of his decisions as totally selfless.
Some players respond to a harsh coach.
This all goes back to your earlier challenge. Would people say that the mere existence of chemical and biological weapons programs constitutes an ethical trainwreck? The truth is that some do, and some don't.
Is Yang an ethical trainwreck?
Perhaps yes, perhaps no. It depends on where you stand. I think he is, because I think there are certain hallmarks that make a person good or bad. I'd guess 97-98% of other humans would agree with me. But some wouldn't.
Today, someone asked me, "One day, are we all going to be remembered as cruel and vicious because we did things that seemed unremarkable to us, but which will later turn out to be revealed as monstrously selfish or incurious?" I'd guess so. I think that's how society grows and gets better.
In my fiction, Zakharov is actually angry that people rejected scientific advances like immunization.
Lal is ironically the one who, despite his being a medical doctor, has the highest tolerance for dissent, because he is a moral relativist who accepts more easily than Zakharov that different people might prioritize other values about physical health.
For Lal, folkways and religious fulfillment are a part of the tapestry of life.
Biology/GeneticsThis is a very interesting subject. I am not sure how to deal with it, though. It doesn't connect to lore well, there are no much vanilla genetics technologies, they are pretty difficult to connect to other families, and this path ends with nothing. They are only there to justify specific features like Biogenetics -> Recycling Tanks, Gene Splicing -> Research Hospital, Retroviral Engineering -> Genejack Factory, Homo Superior -> Nanohospital, Biomachinery -> Cloning Vats, etc. They probably can be kept but we need to think how to phase them out so they do not end hanging at the very end.