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The Problem is the Believers without thier fanatic bonus will probably get destroyed.
I began this mod in mid-April of 2018. Its design, and all the playtesting needed to improve it, have taken 4 PERSON MONTHS of full time work to produce. In some other universe where I made money, that could have been a third of a year's salary! This mod aspires to professionalism, to be substantially better than the original game.
The Gaian's are probably the second most powerful faction behind the Morganites in my opinion.
I think the Psi attack bonus is unnecessary.
Heres a silly question what exactly does the tree farm actually do? Does it just buff forests? Or does it have some other effect?
Well neither of these have ever won the AI wars! Usually the Usurpers destroy everyone on land. The Spartans were also doing that for awhile but I'm not sure about lately. Meanwhile, my version of the Pirates are clearly better than either the Gaians or the Morganites, as far as getting into the future is concerned.
I didn't want them to always be inferior to the Cult of Planet.
It increases food production in forests, lowers eco-damage, and provides a 50% PSYCH bonus to the base.
QuoteI didn't want them to always be inferior to the Cult of Planet.Interesting. I would think the efficiency alone would make them superior.
The problem is the psi bonus is either too much or would get them in trouble if removed. Maybe dropping it might be in order. It seemed overpowered in my hands and the Gaian's always do well in my games. The cult of planet or aliens is one thing i never play with. I always mod out the aliens.
Thanks! I've experimented with giving factions a Tree Farms just so i can do my "forest and forget" terraforming from the start sometimes.
Doing the land bridge of doom right now.
One thing I do like a lot about your mod is short of modding in immunities (something I dislike doing) there are no easy choices in the social engineering tree.
All factions or just 1 faction? All factions would be similar to modding the terrain so that forests output 2 food. Which would pretty much make it the One True Terrain Type, whoever has the most forest wins. 1 faction, well I certainly wouldn't give them any other bonuses if they got a free Tree Farm, and they might need some penalties.
How many of those have I built...
I've found there's a negative consequence to making the Believers have no Politics preference. You never hear Miriam's Bible thumping dialogue. I find I don't like that. It makes her character more bland.