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As for the Democracy vs. "brutal police state" complaining, I have no idea. Unless there's an "accidental paste" error somewhere from fumbling my keyboard, I didn't change any dialog lines for that. I looked at the differences with a diff tool to make sure, and I found no dialog differences. What faction were you? Did you have a positive POLICE rating, say from building the Ascetic Virtues, or choosing Thought Control? Maybe the game just looks at your stats and decides what kind of society you're closest to.
I'm willing to credit you in the Changelog for having found this bug. Do you want to be credited as "Esper" or something else?
Minus the planet penalty which I always found stupid.
The Cyborgs are overpowered now though that crippling growth penalty was the only thing that kept them balanced.
As far as the social engineering changes. Free Market penalties are a bit extreme
Power the Industry penalty is crippling.
I retained it for narrative flavor. The idea that they think it's Eden, and not what it actually is, appeals to me.
The only faction I'm wondering if it's really overpowered now, is the Spartans.
In my mod they are less than the penalties of the original game.
Not as crippling as it was. It's only -1 now
By that logic they should get a plus to planet not a penalty. Its just the anti Christian bias again.
Spartans always do well because they're aggressive and they bring rovers. Its more that than anything else.
I never liked the industry penalty. The problem is Power is actually quite good.
Unfortunately I could not get this mod to work.