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Here's the same thing with Civ 4 textures--it could be improved a bit by having the tiles bleed into each other, but I think the stepped frames are just a dead end. I might add them as an optional view at some point in the future just because it makes elevations easier to judge, but I wouldn't want to play on anything like this--AC today already looks better than this.
If I had time, I *could* do an open source rewrite of everything except the AI--I've never looked in to how AI is done for games like this. That would really take more time than I have to spare, though.
Jeroen--that's the entirety of the shading shown. I just replaced the terrain texture.pcx with solid yellow of the color seen in the flat squares to isolate the shading results.