Author Topic: Yitzi's unofficial SMAX patch 3.2  (Read 4380 times)

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Offline Yitzi

Re: Yitzi's unofficial SMAX patch 3.2
« Reply #15 on: October 26, 2014, 04:46:02 pm »
There appears a bug in current patch: if you capture a mindworm in network game (TCP/IP), the game crashes.

Hmm...would you like to set up a mutual TCP/IP game so that I can try it and see what's going on?  If so, what's your IP address, and when would you like to do it?

(Also, does it happen only when you successfully capture, or whenever you might capture, even if it fails?  i.e. can you play as the Gaians and fail to capture (not getting the "superior mind" message) without crashing the game?)

Offline voker57

Re: Yitzi's unofficial SMAX patch 3.2
« Reply #16 on: October 26, 2014, 04:51:12 pm »
You can try it locally, just host a TCP/IP game, take Gaians, capture mindworm.

Killing a mindworm, even with +PLANET, doesn't crash, not sure about the superior mind thing.

Offline voker57

Re: Yitzi's unofficial SMAX patch 3.2
« Reply #17 on: October 26, 2014, 04:57:42 pm »
Also, I'm running SMAC on Linux via Wine, can't check if it's reproducible on Windows ATM.

Vanilla doesn't crash though.

Offline Yitzi

Re: Yitzi's unofficial SMAX patch 3.2
« Reply #18 on: October 26, 2014, 05:51:35 pm »
Ok...I found and fixed the bug, and 3.3 (fixing this bug as well as a few others) should be up shortly.

Offline voker57

Re: Yitzi's unofficial SMAX patch 3.2
« Reply #19 on: October 26, 2014, 06:07:53 pm »
Great, thank you for your work!

 

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SMAC v.4 SMAX v.2 (or previous versions)
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24 (7%)
XP Compatibility patch
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