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I have found a bug. This bug occurs when you start a game on a customized random map and then start using the scenario editor. Once you start applying terrain to the map in the scenario editor, the terrain selection interface freezes and you cannot select any other terrain type or any other menu selection.
Wow, you've been BUSY! Thank you, yitzi.(I just came back to SMAC/X after a lengthy hiatus. I had no idea there was so much work being done on a patch.)Could someone quickly summarize the intent of Yitzi's patch-work? Specifically, which of the following would best describe it:(1) Limited to correcting obvious errors, crashes, etc. that remained in the last official patch(2) Attempts to rework/rebalance various problematic aspects of the game have been added(3) Attempts to improve the AI in certain areas have been added(4) Some combination of the aboveI'd also be curious if anyone's made use of my new tech icons but that's a different discussion
No clue about the new tech icons; I haven't touched them, though I don't think .exe coding is needed to use them...
I found a bug in the code. This bug involves the faction energy bonus (abbreviated FACTENERGY) in the script file and the associated code for it in the game. For some reason it is not showing up in the faction budget screen (pop up screen that appears when you press F3).
Quote from: Dio on December 27, 2013, 09:12:11 pmI found a bug in the code. This bug involves the faction energy bonus (abbreviated FACTENERGY) in the script file and the associated code for it in the game. For some reason it is not showing up in the faction budget screen (pop up screen that appears when you press F3).A few questions:-Does this bug occur in Kyrub's patch?-Do you still get the relevant energy interest/penalty, and it just isn't displayed, or does it not work at all?-Can you provide the faction file of the faction you tested it with?
Quote from: Yitzi on December 29, 2013, 04:35:33 amQuote from: Dio on December 27, 2013, 09:12:11 pmI found a bug in the code. This bug involves the faction energy bonus (abbreviated FACTENERGY) in the script file and the associated code for it in the game. For some reason it is not showing up in the faction budget screen (pop up screen that appears when you press F3).A few questions:-Does this bug occur in Kyrub's patch?-Do you still get the relevant energy interest/penalty, and it just isn't displayed, or does it not work at all?-Can you provide the faction file of the faction you tested it with?This faction rule works as it should in game in both kyrub's SMAX patch and your most recent patch version. However, it does not show up in the faction budget screen in either version. I have tested it with this faction file.