Author Topic: The Clean Death of Us All - SMACX AI Growth mod version 1.52  (Read 11283 times)

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Offline bvanevery

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #75 on: September 06, 2021, 08:53:16 am »
the deserving
the deserving

MY 2236.  The Morganites and the Usurpers are at war.  That is very good.

excessive troops
excessive troops

This kind of pileup on the Caretakers' part, is starting to resemble an army.

starting to
starting to

I had just enough mindworms.  My first Recon Rover rolls out of my newly completed Skunkworks.  I've abandoned the pretense of trying to take Caretaker cities intact, and have begun a campaign of degrading their empire to slow them down.  My formers have all finally made it back to my homeland and are working on mag tubes to speed defense and conquest.  If I tear up my enemy's roads from behind her lines, I can build my own invasion roads later.  This will do until I obtain some more decisive advantage.  For now, I think I'm just beating them in the field.

Offline bvanevery

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #76 on: September 06, 2021, 06:19:47 pm »
capitol punishment
capitol punishment

MY 2245.  Morgan should have spent less time on grandiose projects.  Beating me to the Hunter-Seeker Algorithm is not going to matter if he loses his kingdom.

crumbling front
crumbling front

We have whipped the Aliens at every turn and taken no losses, luring them into fungal pits of death.  However they are numerous, and seem to have an endless appetite for their own destruction.  If they value their own lives so little, should we?  They are steeped in a quasi-religious fervor, invoking "God" or at least "My God!" in their last breaths.

Sensing the buckling of their line, we press forward with a mass of recon rovers we've been assembling for a final assault.  However we really should be softening them with artillery, so perhaps first we must encircle them.

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #77 on: September 06, 2021, 11:00:21 pm »
flushing the prey
flushing the prey

MY 2250.  Our spores launched at the enemy city, had a strange effect upon the defenders.  They scattered to avoid being blasted repeatedly. 

covered
covered

Moving to open ground was not advisable for them, as they have no particular strength in the open, against our large contingent of speeders.  If they make this mistake repeatedly, their base will soon be ours, or gone.

safeguard against recession
safeguard against recession

Fearing volatility in energy markets, we put a small number of credits into our latest secret project, to avoid having 1000 in the bank.  There is something about this magic number that triggers the wolves.

Offline bvanevery

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #78 on: September 07, 2021, 01:00:59 am »
junior cyborg
junior cyborg

MY 2253.  With 2 Artifacts and a lot of cash, we complete the Network Backbone.  This will have far reaching consequences for our society.  Possibly elevating us to dominance in the field of basic research, and cementing our alliance with the cyborgs as a way of life.

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #79 on: September 07, 2021, 01:24:05 am »
mindlessness
mindlessness

MY 2254.  We wipe out an empty Usurper sea base that tried to settle in our home waters.  I can't imagine what they were thinking.  That we were weak and busy?  We're actually building many armored ships with marine contingents, to seize the various weak vessels trying to move through our waters.  The Usurpers have even settled the far side of the Monsoon Jungle, utilizing the forests that we ourselves planted.  I am surprised the Caretakers allow it.  Maybe their empire is about to crumble.

a socket for your thoughts
a socket for your thoughts

With the completion of the Network Backbone, a cybernetic society brings us nothing but advantages.  We have not heretofore been a research power, concentrating instead on exploration and growth.

I would not even call us industrialists, as we have simply grown a lot of lumber.  Surprising numbers of things can be accomplished with basic wood fibers.  Even energy production.  If you have enough people working the mills, even metallurgy is possible.  Lumber is ultimately how we support all our troops in the field.  And we have enough troops now, and enough railway, that soon our enemy's gate will be broken.  They are choking upon our spores, launched high from - yes, you guessed it - towers made of lumber.

Offline bvanevery

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #80 on: September 07, 2021, 01:31:34 am »
the weakening
the weakening

MY 2255.  We have the enemy so harried, and think so little of their present capability, that next year we will finally end them.  This will coincide with the completion of a railway straight to their front door.  With such, we can attack their city directly from our biological labs.

lushness awaits
lushness awaits

The question is, once we do so, will we offer peace?  Strategically we will have finally cut them off from the land.  They may encroach by sea, but when we claim the land, they will not work the land.  And without the land, their bases are nothing.  We could take them at any time, to remind them who is in charge here.

We should perhaps attend to our new strength: research.  And be wary of developing political conditions across the globe.  I do not fear a weak neighbor; I fear hearts and minds.  I would dearly love to be running this Planet again.

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #81 on: September 07, 2021, 03:00:16 am »
may you please have another
may you please have another

MY 2256.  The Caretakers had the temerity to demand their base back, which of course will never happen.  They insisted on dying more.  I don't think we took a single casualty.  There may be no complex weighing of options in this.  We may simply be up against a radicalized enemy that cannot quit.

Offline bvanevery

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #82 on: September 07, 2021, 03:14:05 am »
leverage
leverage

MY 2259.  The moment of truth.  They are so weak, and we are not even spending a dime on new troops.  Why stop, when we press them so easily?  They simply cannot stand up to our mindworms, and our many Recon Rovers always finish the job.  The consensus among the cabinet is to pursue unconditional surrender, or at least push them off the land.

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #83 on: September 07, 2021, 05:00:04 am »
tepid advance
tepid advance

MY 2261.  By establishing UN Humanity Base, we have cut off Bird Cry from its supply of land minerals.  However we lack enough formers to do all needed jobs, so our lines of communication have slowed.  It's not a problem, it's just a reality that doubling our territorial size takes some time to digest.  Our citizens are also not especially eager to leave our cities, as they still have ample food, room, and entertainments.

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #84 on: September 07, 2021, 05:33:01 am »
I thought so
I thought so

MY 2263.  After a productive trade summit, Morgan declares his undying enmity for our Green way of life.  Mr. CEO, it is an effective weapons platform and that is all.  Yes yes we cut a lot of lumber, thank you for the Tree Farms that will make that so much more profitable.  Now if you really must hunt us down on the other side of the world, as you continue to contend with our mutual nemesis the Usurpers, be my guest.

 ;morganercise ;mindworm ;brainhurts

applied piracy
applied piracy

In a particularly exciting sea operation, we thwarted a jacking attempt and captured a useful probe team.  If we can get it to perform a mission before it is summarily torpedoed.

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #85 on: September 07, 2021, 05:36:17 am »
MY 2264.  The team was, summarily torpedoed.  We killed its killer.

small obstacles
small obstacles

The Caretakers have finally begun to deploy Trance units, making our mindworms less effective.  We lost a Great Boil due to overconfidence in our odds.  The perpetrator did not survive, but it distracted us from conquering our next base.  We have taken the opportunity to heal and regroup.

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #86 on: September 07, 2021, 05:49:01 am »
king of Planet
king of Planet

MY 2265.  I accidentally voted for my nemesis Morgan, in an election of his own instigation.  I was thinking too hard about how much I didn't want him to hold the post.  It is of no consequence as he was going to win no matter how I voted.  This war has really lost me a lot of political control.  However our actual geopolitical position and growth outlook is strong and unassailable.  We have weapons at our disposal that we don't even use, such as fusion reactors and Isles of the Deep.  Why build new things when old things still work?  We have taken so few casualties, and we really must credit our 3 spore launchers for turning our enemy, mostly to mush.  Even their new Trance units don't withstand it.

Yes, Morgan, Green is good.  We shall help you to see that someday.

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #87 on: September 07, 2021, 06:08:43 am »
phantom of defense
phantom of defense

MY 2267.  Victory over Phantom Forces was slightly painful.  We lost a few venerable units.  We may still yet have enough to remove the Caretakers from our continent though.  Meaning, that we can be very lazy about our military progress, and tend to our research and infrastructure.  Our sea units are limping home, having done nothing decisive, but they succeeded in their mission of harassing the enemy.  Meanwhile the Cyborgs have done a good job of undermining their sea bases from the opposite direction.  So good, that I hope our friends don't get ideas about the Monsoon Jungle.

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #88 on: September 07, 2021, 06:32:04 am »
dominoes
dominoes

MY 2269.  I'm not sure why I bother talking with them, as they have no interest in surrender.  They may insist on de facto extermination.

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Re: The Clean Death of Us All - SMACX AI Growth mod version 1.52
« Reply #89 on: September 07, 2021, 06:44:31 am »
the wise cult leader
the wise cult leader

MY 2270.  Who would guess that a theocratic despot could have such insight?  I find the basic philosophy appealing, but the reality is, these jacks in the sides of our ear lobes are bought and paid for.  They're winning us wars.  I can't very well have peace without global domination.  If you could even show me how to live in an eudaimonic state, I might consider it.  But for now, realpolitik makes your concerns utterly impracticable.

And won't Aki just be whining at me, if not you?  I think I'll take her Democratic Green Knowledge Cybernetic over whatever you're espousing.  If this war would just end, we'd be doing that as well.

hands off my stuff
hands off my stuff

I don't trust them.  That inbound probe team looks like it might want to help itself to something.  As a precaution, I move our valuable artifact to land.

 

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