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True, the innate AI bonuses could start low and scale up with TECH or something like that. I found that the pacifist faction flag also tends to make the AI play worse than erratic/aggressive flag...but have to test this out more. Aggressiveness is sort of a double-edged sword too. It can be good or bad to play aggressive depending on the situation.
Quote from: Nexii on September 04, 2015, 05:57:34 pmTrue, the innate AI bonuses could start low and scale up with TECH or something like that. I found that the pacifist faction flag also tends to make the AI play worse than erratic/aggressive flag...but have to test this out more. Aggressiveness is sort of a double-edged sword too. It can be good or bad to play aggressive depending on the situation.Would this mean that if one want's to optimize AI performance, one should have all AI players use the erratic flag?Of course, having different factions have different personalities is also good for the game. There can be a problem if the AI isn't as skilled with pacifist rather than aggressive but, as been stated, AI is hard.