Author Topic: Base square yield makes no sense  (Read 4816 times)

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Offline Lord Avalon

Re: Base square yield makes no sense
« Reply #15 on: April 21, 2013, 05:07:49 am »
Realistically yes, but gamewise the additional amount produced never amounts to anything.  Otherwise you should get some small increase, +1 for every 5 (or whatever) pop.
Your agonizer, please.

Offline Geo

Re: Base square yield makes no sense
« Reply #16 on: April 21, 2013, 08:03:40 am »
Perhaps something to mention to Kyrub or Yitzi then? :)

Offline Lord Avalon

Re: Base square yield makes no sense
« Reply #17 on: April 21, 2013, 03:38:36 pm »
Well, I have no idea of what would be "fair," and I was just discussing BU's premise.  Sometimes gameplay trumps realism.  If you didn't get a standard amount of resources with your base, and your starting base were on a flat, arid, low square (no look first), so you were penalized on everything, you'd be screwed.
Your agonizer, please.

Offline Yitzi

Re: Base square yield makes no sense
« Reply #18 on: April 22, 2013, 10:07:23 pm »
I've thought about base square yield...and anything other than what it is would be seriously worse for gameplay.

 

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