Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => Modding => Bug/Patch Discussion => Topic started by: BlaneckW on April 10, 2014, 01:03:55 am

Title: Random map generator
Post by: BlaneckW on April 10, 2014, 01:03:55 am
Has anyone ever looked at the code related to the random map generator?
Title: Re: Random map generator
Post by: Dio on April 10, 2014, 01:20:59 am
I have looked at how it relates to the worldbuilder controls in Alphax.
Title: Re: Random map generator
Post by: BlaneckW on April 10, 2014, 02:15:40 am
Could it be improved for things like standardization of spacing between factions, not having a faction end up on an island, etc.
Title: Re: Random map generator
Post by: Dio on April 10, 2014, 02:24:56 am
Could it be improved for things like standardization of spacing between factions, not having a faction end up on an island, etc.

The areas that I have looked at for World Generation have only dealt with how the alphax variables interact with various landfeature formation. I am uncertain as to how factions are placed on a random map. You can change the Contient size ratio in Alphax so that a faction would be less likely to start on a island.
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