Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => The Theory of Everything => Topic started by: Sarke on June 16, 2023, 11:30:29 pm

Title: Better science picker/selector
Post by: Sarke on June 16, 2023, 11:30:29 pm
Just started playing the game again after many years (thanks GOG!).

Maybe I'm just imagining it, but I feel there was an option to better select the next science to research, instead of the large boxes.  I couldn't find it in the options.  Maybe I'm thinking of another SM Civ game...

Is there a mod that improves this?
Title: Re: Better science picker/selector
Post by: bvanevery on June 17, 2023, 12:08:58 am
Mods generally don't and can't do anything to substantially change the UI.  It is all machine code.  It's not like games in recent years that have scripted UI interfaces and publicly available API standards.
Title: Re: Better science picker/selector
Post by: magic9mushroom on June 17, 2023, 12:17:33 pm
Just started playing the game again after many years (thanks GOG!).

Maybe I'm just imagining it, but I feel there was an option to better select the next science to research, instead of the large boxes.  I couldn't find it in the options.  Maybe I'm thinking of another SM Civ game...

Is there a mod that improves this?
Just to be 100% sure, you aren't thinking of the Blind Research setting, are you? The interface is pretty different between Blind and Directed research choices.
Title: Re: Better science picker/selector
Post by: Sarke on June 18, 2023, 08:03:22 am
Just to be 100% sure, you aren't thinking of the Blind Research setting, are you? The interface is pretty different between Blind and Directed research choices.
You know, that's probably it.  I knew there was a setting or something (it's been a minute!)
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