Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => Modding => Topic started by: NineCoronas on June 05, 2021, 12:05:10 am

Title: Is there a unit limit?
Post by: NineCoronas on June 05, 2021, 12:05:10 am
Is there a global maximum # of units allowed to be produced in a game? Mindworms have stopped popping from supply pods and I cannot produce any new units. The production completes and then just 'rolls over' with no produced unit. What's going on?
Title: Re: Is there a unit limit?
Post by: bvanevery on June 06, 2021, 02:39:20 am
Yeah I think there is one, but I don't remember that kind of detail because I've never hit it.  I suppose it would account for your mindworm popping problem.  Fortunately that means I'm off the hook as far as it having anything to do with my mod.   ;lol  Not that I thought it was my doing anyways.
Title: Re: Is there a unit limit?
Post by: Geo on June 06, 2021, 12:11:44 pm
IIRC, its a bit over 2000 units.
Title: Re: Is there a unit limit?
Post by: bvanevery on June 07, 2021, 01:17:04 am
Maybe something even in binary like 2048.  Or slightly less, 2047.
Title: Re: Is there a unit limit?
Post by: Buster's Uncle on June 07, 2021, 01:59:31 am
That definitely sounds right.
Templates: 1: Printpage (default).
Sub templates: 4: init, print_above, main, print_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 31 - 840KB. (show)
Queries used: 14.

[Show Queries]