Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => The Theory of Everything => Topic started by: Stryker on January 05, 2016, 05:27:50 am

Title: Bases placing on terraformed squares.
Post by: Stryker on January 05, 2016, 05:27:50 am
Haven't tried this but I've read it somewhere, do some terraforming enhancements stay after a base is placed? I know forests grow under some of them.

I can't make good use of the search function here so pardon me if it's been discussed.
Title: Re: Bases placing on terraformed squares.
Post by: vonbach on January 05, 2016, 01:04:52 pm
Honestly I'm not sure.
Title: Re: Bases placing on terraformed squares.
Post by: Mart on January 05, 2016, 01:39:12 pm
Forests can grow from a tile on which base is located. Unlike in civ4, forests can exist under the base, where in civ4 it is automatically destroyed. However, it is not possible to plant forest on base tile.
A sensor on base tile is excellent thing in early-mid game. We have later geosynchronous survey pod. Similarly like forest, it must be built before base though.
Title: Re: Bases placing on terraformed squares.
Post by: Stryker on January 05, 2016, 06:44:27 pm
Haven't played any other civ games really. I think 1 or 2 forever ago but I hated it. Love AC though.

On topic: so it's possible to put bases on forest and sensor towers. What about things like farms mines and boreholes? I read somewhere about echelon mirrors too but haven't tried actually doing any of this yet. I have very little time to play (family two kids etc).
Title: Re: Bases placing on terraformed squares.
Post by: Buster's Uncle on January 05, 2016, 07:35:56 pm
...You can build on most any improvement, IIRC, but the sensor's the only one that has any effect afterwards...
Title: Re: Bases placing on terraformed squares.
Post by: Stryker on January 05, 2016, 11:34:18 pm
So putting forest and sensor down before building a base would be good then.
Title: Re: Bases placing on terraformed squares.
Post by: Buster's Uncle on January 05, 2016, 11:39:52 pm
I wouldn't bother with the forest, but I do always pre-sensor base squares when I can afford to.
Title: Re: Bases placing on terraformed squares.
Post by: Stryker on January 06, 2016, 03:32:39 am
Forest spreads. And since I don't often use them later in the game, wouldn't it be good to have them spread under the emplacement from the base outwards?

What about mirrors? Would they still affect the area outside the base if b planted the put a base on?
Title: Re: Bases placing on terraformed squares.
Post by: Buster's Uncle on January 06, 2016, 03:58:52 am
I don't know about the Echelon Mirrors, but the forest would do you infinitely more good spreading from a square the base can work in the meanwhile.
Title: Re: Bases placing on terraformed squares.
Post by: abc123 on January 06, 2016, 06:24:56 am
Forest spreads. And since I don't often use them later in the game, wouldn't it be good to have them spread under the emplacement from the base outwards?

For a while I wanted to plant forests over the whole planet ... maybe it was a tree-hugger phase. When I was doing that I always planted a forest before building the base.

Haven't tried other improvements though. Interesting idea.
Title: Re: Bases placing on terraformed squares.
Post by: vonbach on January 06, 2016, 06:38:02 pm
Quote
For a while I wanted to plant forests over the whole planet ... maybe it was a tree-hugger phase. When I was doing that I always planted a forest before building the base.

Nothing wrong wth that. I love doing this. Build forests connect with roads and drill for rivers.
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